Showing posts with label game types. Show all posts
Showing posts with label game types. Show all posts

Sunday, November 21, 2010

halo reach armor ability's guide

there has been 6 halo games ever made. None of them had armor ability's so lets talk about halo reach armor ability's, how to use them, when to use them, which ones to use when and all that good juicy stuff. First lets talk about armor lock
                                             when armor lock is activated it locks your armor stops you from moving and makes you invincible for about 6 seconds, you can let get out of it at any point in time, but if you hold it to the end you give out an emp blast, that will drop the shields of any one standing close to you and disable any vehicles close by. The times you should use it is: when you are playing defense on capture the flag (here is a guide to capture the flag: http://haloreachskillz.blogspot.com/2010/11/halo-reach-capture-flag-strategy-guide.html) or if your opponent has rockets or if you are getting kill by vehicles a lot or for just general  use





active camouflage  gives you the ability to turn invisible, it lasts for about 15 seconds, the down fall to it is you can still be seen even with it on, and if you move to fast you are almost completely visible, plus it jams your radar and others around you. It isn't good for much but ambushing your opponent's

 


the jet pack is not only fun to use but incredibly use full in a lot of case's. The jet pack lasts for about 6 seconds, depending on how you use it. Its best to use it in bursts rather then holding down the button, you will cover a lot more ground using it in bursts. It will say your life if you are falling, and its harder to get shot in the head if your above your opponent, you can even skyjack a banshee if you are good enough. You will always cover more ground if you have a jet pack so you should use it if you are playing a offence in capture the flag
  



sprint is a very use full armor ability as well, and it is set as a default load out in slayer pro. It is also like the jet pack good for offence in capture the flag, also a great armor ability to use with an energy sword, it helps a lot even though its very simple


evade is an incredibly use full armor ability not only does it help you get around fast like sprint, but it is almost impossible to get hit if someone is shooting at you. You can use it twice before you have to wait for it to charge back up. It is best used in getting away from that person shooting you, or in capture the flag defense of offence, or if you just trying to get away from that pesky warthog driver. Also like sprint its great to use with the energy sword

halo reach vs modern warfare 2

modern warfare2 vs halo reach. I thought I would do a comparison between these two most played video games of all time, I will not Favorite any one of these game's, so if you came to here me bash one or the other, than you can leave. Any ways now that that is out of the way I can start comparing these two game's 



    


                                                   
vs 





OK lets take the campaign out of both these games and not even talk about it, lets face it both these games are multi player based. Halo reach has a huge community, despite the huge community match making is way to slow and it gets annoying that it takes a half hour to play 3 games (yes its that bad) but that is one of halo reach's only weak points. There is an insane amount of different game types, ranging from a free for all to objective's or team battles, halo reach is not lacking at all in that aspect. Halo reach has a lot less hackers, the code is almost impossible to break and the weapons that are semi automatic have a cross hair bloom. (to eliminate any rapid fire controllers) I have honestly never found a single over powered weapon or armor ability in this game, its insane how well they balanced this whole game. The maps how ever are only OK because a lot of the maps are remakes from other halo maps, but if you are new to halo that should not bother you or become a problem at all. So over all halo reach scores a 9.5 in its multi player
Now lets look at modern warfare 2's multi player. Modern warfare 2 is the 6th game in the call of duty series, so it has a lot to live up to. First off lets look at the ability of finding games. finding a game in modern   warfare2 is really easy and great, when you go to play the multi player you choose the game type you want to play and then it puts you in a lobby and starts searching for people to play with you, while it is doing that it will search for games that it can put you in right away, while also searching for game lobby's you can join, so that part of multi player is great. As far as game types go, there is some objective games, free for all games, and team battles, but halo reach has many more game types. The weapons in this game are what really kill this game so many of them are really unbalanced, as well as the perks because of that it really takes away from the game play. I have seen people hack in this game and its really bad. (not saying that this happens a lot but it does happen)  This game has a terrible community, there are plenty of boosters in this game, so that really takes away from the multi player experience. So I give modern warfare 2  a 8.5
 

so there you go thats what I rate these games ( I like them both the same personally)    
BOTH THESE GAMES ARE AMAZING AND CAN BOTH BE PLAYED, AND ENJOYED FOR YEARS. PICK BOTH THESE GAMES UP SOON